
Today, I’ll be reviewing Chromehounds for the Xbox 360.
Chromehounds is a game about giant robots. You are a mercenary, hired to blow the hell out of other giant robots. There are 3 different factions. I don’t really care what they’re called.
You work for one or the other, depending on your “class” of robot. The classes are: Soldier, which is the basic combat unit, Sniper, which is…well…a sniper, Defenders, which are the damage takers, Scouts, which are the speedy guys, Heavy Gunners, which are just moble howitzers, and the Tactical Commander class, which is the “information specialist.” The game tries to make each class different, but they really just differ in ways of blowing stuff up.
The gameplay is pretty solid, and you can tell that it was worked on the most, although it can get repetitive and difficult at times. At the begining, you’ll most likely have to take out a small group of enemies, whose location is told to you by one of the NPCs, via coordinates on your map.

