Category Archives: Indie

audiosurf

Audiosurf was actually released on Steam last month. I’ve heard a lot of good things about it, and so, I was curious and bought it. I rarely buy games on impulse but I was feeling like taking a risk at the time.

Man, what a great choice. Audiosurf is an absolutely astounding game. Allow me to educate you about what it’s about.

The premise behind it is that you can pick a song (whether mp3, m4a, ogg, etc, it’s compatible with a lot of formats), and it will create a track out of it. The road is bumpier based on the beat behind the song, and goes higher the calmer the song is. If it’s a downward spiral, the song is intense and fast.

What you do on these tracks is collect coloured blocks and try to make ‘clusters’ (groups of 3 or more coloured blocks) out of them. At the end of a song it calculates your score and places it on a scoreboard with other people who played the same song.

It’s somewhat complicated on paper, but in action, you take to it quickly. There are different “characters” (or ships) that have different abilities that mix up the game types a little. Mono, for example, changes the game to two types of blocks: grey blocks (which you are to avoid) and coloured blocks(they’re all one colour, which changes as the song plays).

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