
Jak & Daxter: The Precursor Legacy is the first game in the Jak & Daxter series, and is the second best one.
You start out as Jak, a young boy, whom the developers were too lazy to voice. The game claims him to be a mute. Anyway, you start out by going to an evil island, where you witness some bad guys talking to the local monster tribe. Daxter falls into a pit of black ooze, which turns him into a squirrel thing. You go back home and tell the local sage about what you saw. He tells you that, in order to stop the baddies, you must go get help from a more powerful sage. So, you and Daxter go off to find precursor orbs, which are magic, energy-producing artifacts. You need to complete various tasks, like giving money to a guy so he can buy pants. These orbs power stuff you need to use, like a flying jet-bike. The game is pretty fun, and is good for all ages. Even my mom played it.
The gameplay is solid, and it’s not too difficult to start. The game gradually gets harder, and some of the acrobatic stunts take a few tries. One of the best aspects of the game is that it slowly lets you get used to the game, before throwing anything too hard at you. The areas are large and not too linear, meaning that you can take different paths and go to different areas, but some don’t progress the story, and just give you precursor orbs. There are not very many boss fights, and most of them include using some kind of cannon or vehicle, seeing as Jak isn’t exactly the best fighter around.
The game follows the design for the PS2’s early games: rather tame violence, and a likable, honest main character, with a quirky partner. Jak & Daxter reminds of Ratchet and Clank, but with the personalities switched. The game lasts about 7-8 hours, without getting all the orbs, and other secret stuff.